What to do now
Level stretches
Spend them for fast leveling now. At 45 you respec for PvP at no cost, so leveling choices never lock you in.
Nezekan, Zikel, Vaizel and Triniel share one crystal pool, and the tab plans across all four. Refunds cost Kinah, so it only suggests one when a big upgrade is out of reach.
Slots open at 22, 27, 32 and 37. Take each Stigma to 5 as it slots in, then Vaizel's Authority first past that. The Character tab plans them.
Snipe and Tempest Shot go first, as high as your level allows. Then Deadshot, Drill Dart, Gale Arrow, Marking Shot and Burst Arrow to 8. Level 8 opens a Specialization slot (more open at 12 and 20), and that's the real power jump. Never raise skills evenly.
A skill rises one level per 3 character levels; one learned at level 1 can reach 8 at level 19 and 10 at 25. The tracker knows every skill’s exact level requirement from the game data, so it never asks for more than the game allows.
Marking Shot moves you in your input direction and Explosion Trap drops at your feet. In a macro they can drag you into danger.
From the game data on aion2t.com and questlog.gg (they match each other and your in-game limits).
| Skill | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Snipe | 1 | 1 | 4 | 7 | 10 | 13 | 16 | 19 | 22 | 25 |
| Deadshot | 14 | 14 | 17 | 20 | 23 | 26 | 29 | 32 | 35 | 38 |
| Drill Dart | 4 | 4 | 7 | 10 | 13 | 16 | 19 | 22 | 25 | 28 |
| Gale Arrow | 7 | 7 | 10 | 13 | 16 | 19 | 22 | 25 | 28 | 31 |
| Tempest Shot | 1 | 1 | 4 | 7 | 10 | 13 | 16 | 19 | 22 | 25 |
| Marking Shot | 3 | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 |
| Snare Shot | 1 | 1 | 4 | 7 | 10 | 13 | 16 | 19 | 22 | 25 |
| Burst Arrow | 10 | 10 | 13 | 16 | 19 | 22 | 25 | 28 | 31 | 34 |
| Arrow Scattershot | 5 | 5 | 8 | 11 | 14 | 17 | 20 | 23 | 26 | 29 |
| Suppressing Arrow | 12 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 |
| Explosion Trap | 8 | 8 | 11 | 14 | 17 | 20 | 23 | 26 | 29 | 32 |
| Defiance | 16 | 16 | 19 | 22 | 25 | 28 | 31 | 34 | 37 | 40 |
| Focused Eye | 11 | 11 | 14 | 17 | 20 | 23 | 26 | 29 | 32 | 35 |
| Hunter's Resolve | 13 | 13 | 16 | 19 | 22 | 25 | 28 | 31 | 34 | 37 |
| Hunter's Soul | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 |
| Unyielding Resolve | 15 | 15 | 18 | 21 | 24 | 27 | 30 | 33 | 36 | 39 |
| Revitalization Contract | 23 | 23 | 23 | 23 | 23 | 23 | 23 | 23 | 23 | 23 |
| Concentrated Fire | 6 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 |
| Wind Vigor | 9 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 | 33 |
| Vigilant Eye | 1 | 1 | 4 | 7 | 10 | 13 | 16 | 19 | 22 | 25 |
| Rooting Eye | 17 | 17 | 20 | 23 | 26 | 29 | 32 | 35 | 38 | 41 |
| Melee Fire | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 |
Points take a skill to level 10. Past that, levels come from Daevanion (up to +4), Arcana, and gear.
| To level | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|
| Points | 1 | 1 | 1 | 2 | 2 | 2 | 4 | 4 | 4 |
| Total | 1 | 2 | 3 | 5 | 7 | 9 | 13 | 17 | 21 |
About 230–250 points by 45 on other classes, so roughly 11 skills at 10. That's why the plan picks favorites.
Saved to your site and synced on every device. Backups are an extra copy you keep.
Built from KR/TW live data and the Global Playtest client (1.0.21.0). Global early access began September 30, 2026, with full release October 5; global has no patch notes of its own yet and runs the KR/TW Ranger kit as of the September 16 patch (that patch only added elements to Ranger attacks). Daevanion unlock is 12; Stigmas open at 22 with four slots (22, 27, 32, 37) per global launch reports. Skill point costs come from KR class guides. Skill-point order follows aion2maps (updated Sep 30); passives have no breakpoints, so their order is a priority, not a threshold. Check tooltips in your first week.